Every character has a TeamIndex, so that we know if it is a potential friend or an enemy.

If your enemy is not attacking, there are mostly one of the two things wrong:

Example for the enemy blueprint

![Screenshot 2025-02-08 003837.png](attachment:cc993634-c87e-40f7-83a6-5b06a276aa48:Screenshot_2025-02-08_003837.png)

Example for the enemy in the scene

![Screenshot 2025-02-08 003921.png](attachment:5be16d68-e1b7-4ac5-b59b-f6402800cb38:Screenshot_2025-02-08_003921.png)