✅ Version upgrades with changes made to the Multiplayer Top Down Shooter Template
V1.3.1 (Released June 2025)
- Added a new primary weapon - Rocket Launcher (with new projectile type - rocket)
- Added a new primary weapon - Laser Rifle (with new projectile type - laser)
- Added a new interactable - Animated Loot Box (many configurations for different loot type - also randomized loot)
- Added a placeable actor called Damage Volume - Does over time damage in a specific area (can be used for contaminated zones or acid water for example)
- Reworked the fading technique for walls blocking the view between player and camera
- Player classes now switchable while playing (not in the menu anymore)
- Reworked the lobby map
- A lot of bugfixes
V1.3 (Released February 2025)
- Added a weapon shop system to buy weapons (for example: in the lobby)
- Added persistent weapons feature: You are now able to pickup weapons and travel with the weapons to the next level and/or back to the lobby.
You dont loose weapons or ammunition when traveling to other maps.
- Added a player revive system: You are now able to revive other players if they died.
To be sure that the bodies of your teammates are always in the correct position on every screen we reworked the reactive ragdoll system.
Please note: The ragdoll system is in a early stage and has some weaknesses. We will improve the this in upcoming updates.
There is an option to deactivate the reactive ragdoll and have simple ragdoll instead (that means dead bodies dont react to impulses of explosions and bullets)
- Added KillCam feature: This is a server host option. On creating a hosted session, the host can activate/deactivate this option.
If the KillCam is active and a player dies, all other players cameras move to the killed players location and watch him dying in a slowed down time frame.
This feature is an inspiration from the Game “Alien Swarm”.
- Updated the Health Component and added Fall Damage and Damage Indication effects.
- Added a outline component. Weapons and pickupables now get outlined if they are in range to pickup.
- Updated the interaction system for better handling multiple pickups.